TinyWorld
Privacy
Policy
Applies to Find 1 to 100
Updated: 23 September 2026
Solo saves, settings and personal bests stay on your device. Optional online rooms process temporary guest-session and gameplay data through Cloudflare. There are no accounts or free-text chat. Since TestFlight 1.0 (7), the app includes Google Mobile Ads and User Messaging Platform (UMP), with the advertising data practices described below. Test ads also involve SDK network requests.
Optional usage analytics (iOS build 18 / Android build 5 onward)
Google Analytics for Firebase is optional and off by default. Enable Usage analytics in Settings → More to share screen views, game and lesson starts/completions, gameplay mode and number count. Firebase may also collect automatic app events, an app-instance identifier, app/device metadata and approximate location derived from IP. We do not send player names, room codes, session credentials, free text or individual lesson scores to Analytics. This is separate from advertising consent; declining does not affect play.
Analytics advertising consent is denied, advertising identifier collection is disabled, and we do not link this analytics property to advertising services. You can turn Usage analytics off at any time to stop future collection and reset the on-device analytics identifier. Turning it off or uninstalling does not automatically erase data already processed by Google. Data may be processed outside your country; retention and deletion are subject to the Firebase/Google Analytics policies and configured service retention. Contact support@tinyworld.tech for privacy requests. Google privacy: https://policies.google.com/privacy.
1. Device storage
Solo play works offline. Game saves, preferences, personal bests and your chosen nickname/icon are stored on your device. Uninstalling removes app-local data; operating-system backups are managed separately. No contacts, photos, microphone or location permission is needed.
2. Private online rooms
The server handles room codes, random player identifiers, guest nicknames and preset icons, connection/readiness state, board layouts, number attempts, mistakes, progress and results. Depending on your app version, you choose a preset name or enter a short nickname. Use a nickname rather than real names or personal details. Other players in the same room see nicknames, icons, readiness, progress and results. Only share your room code with people you want to play with. No login, public profile or free-text chat is provided.
The app holds a random session credential in memory for reconnection. The server stores its hash, not the original credential. Continuing to the next round preserves your room membership; retention limits still apply.
3. Cloudflare and network protection
Cloudflare hosts the service and processes network information, including IP addresses and request metadata, to deliver and protect it. Our application’s rate limiter uses a daily hash derived from the connecting IP address, without storing the raw IP. App-level request and gameplay logging is disabled. Cloudflare may separately process operational and security data under its own policies.
4. Retention
Room state expires after 30 minutes without player activity and no later than two hours after creation. Empty rooms are cleared. Rate-limit records are cleared at the next UTC-day boundary. A disconnected player has up to 30 seconds to reconnect. Leaving does not immediately erase a result other room members are still viewing; it disappears with the room’s expiry. These limits describe our application storage, not Cloudflare’s separate operational systems.
5. Apple, support and this website
Apple may process TestFlight feedback and diagnostics according to your Apple settings. Newer builds use the system's optional review interface. Help & feedback opens an editable email draft; nothing is sent automatically. If you send it, we receive your email address and message to answer your request. You may opt in to basic app version/build, platform and OS details. Room codes, identifiers and logs are not attached automatically. Do not include session credentials or unnecessary personal information. This policy describes the game; this website’s optional analytics are controlled separately by cookie-consent choices.
6. Questions and deletion
Email support@tinyworld.tech for privacy questions or to request deletion of support correspondence. Uninstall the app to remove local game data. Online room data expires automatically; there is no persistent online account to delete. This page is updated when data handling changes.
7. Advertising and privacy choices
Google Mobile Ads and UMP are included in advertising-enabled builds. TestFlight builds 7–10 use dedicated test ads; production builds may serve real ads when available. The first completed game is ad-free. Later new games may have a pre-game ad break at most once every two minutes, before Ready in multiplayer. Unavailable ads do not block play. Ads do not interrupt a round or a resumed solo game.
Google and advertising partners may process IP address and inferred approximate location, device/app identifiers, advertising data, interactions, crash reports, performance and other diagnostics to provide and measure advertising, analyze performance and prevent fraud. Requests are configured without ad personalization; that does not mean no data is collected. The game does not request GPS/location permission or send your room nickname, code or gameplay results to the ad SDK. Advertising providers may use infrastructure outside your country; their policies govern their processing and retention, not the room's two-hour expiry.
UMP checks whether ads may be requested and displays regional privacy messages when required. The consent form lists partners and their registered purposes; this list may describe capabilities broader than the game's requests. You can consent, decline or manage the offered choices. Open Settings → More → Help & feedback → Ad privacy choices to revisit available choices. Report an ad opens an email draft for your review. Google privacy information: https://policies.google.com/privacy. Advertising controls: https://myadcenter.google.com/.
8. Audience and your choices
The game is intended for a general audience, not specifically for children. You can play solo offline without an account. Use a nickname in private rooms and do not include personal information. For privacy questions or requests concerning your support correspondence, email support@tinyworld.tech. Requests involving Google's advertising data can also be made through Google's privacy controls. We do not promise that deleting local game data deletes records held separately by providers.
Google privacy policy · Cloudflare privacy policy